![]() Visually, Atomic Heart is among the most appealing games I’ve played on the system and it’s quite impressive given that this is the first title from developer Mundfish. The apparent utopia in the opening sequence to the chaos erupting in the Facility is intricately depicted from scene to scene and the level of detail wowed me throughout the game, especially given that I was playing on the Xbox Series S. Once there, he encounters all sorts of experiments from cows in vats to killer chicken as he explores his new surroundings. To get to Facility 3826, a Riding Turbine robot attaches itself to Agent P-3's car and literally flies it out to the destination. Hovering vending machines, robot street performers and holographic video calls are well integrated aspects of the Soviet routine. It's not just the cinematic cutscenes but also the game's explorable environment. ![]() The reimagining of the USSR in 1955 where scientific achievements have led to mass adoption of automation in society is vividly presented from the outset. Atomic Heart’s personal highlight is its setting.
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